This is what every game in the Resident Evil series should aspire to be.
The story isn't a masterpiece like Silent Hill 2 or Eternal Darkness, but by zombie standards it is definitely better than most. You're a member of S.T.A.R.S., investigating an abandoned mansion to find other S.T.A.R.S. members who were sent in before you and have not returned. Once inside, you discover that the mansion is overrun with zombies and that the Umbrella Corporation is responsible for the T-virus that created them.
You don't just face zombies, you have to fight off dogs, plants and sharks, among other abominations. Like Hunters. In my opinion, the Hunters were the most terrifying enemies in any of the Resident Evil games. They're fast, they do a lot of damage and they look hideous.
There are other problems. Like a certain enemy who won't die. And the fact that killing zombies puts you in even more danger. Because in REmake, if you don't burn their bodies, they'll come back. Not as regular zombies, as Crimson Heads, zombies with long claws and the ability to run. Your best bet is to try to run past zombies instead of killing them if your gasoline canister is empty.
I don't give Resident Evil the credit it deserves most of the time because I'm so caught up in other games with better stories. But the Resident Evil series is what got me into survival horror in the first place. Without it, I probably wouldn't have played Silent Hill, Fatal Frame, Eternal Darkness or any of the other horror games I've grown to love.
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