This is a niche game, a spinoff of the Disgaea series. It is not an RPG, it's a hardcore platformer. When it was first released, a lot of people were comparing the difficulty level to I Wanna Be the Guy. Personally, I don't think it was anywhere near that difficult.
You play as a prinny who has to find Etna's dessert. She gives you a red scarf to wear that will prevent you from exploding, since prinnies explode on impact. Depending on which difficulty you play on, you'll either be able to take three hits before dying or you'll die instantly after being hit once.
You are able to choose the order in which you complete the first six levels and they take place at different times during the day. As it gets later, the levels will increase in difficulty, so the levels with higher difficulty ratings should be completed first in order to avoid an extreme amount of frustration. Which bosses you face is also determined by the time of day you complete the levels.
The final boss fight lasts almost three minutes long (it's timed) and if you do not mash the square button fast enough during the fight, you'll never be able to beat it. You cannot take a break, you need to constantly be pressing that button. The positive side to this is that for as long as you live, after beating this game, you will be able to hit any button prompt for any amount of time. It is a skill you should cherish. ...
You're given 1,000 lives to complete the game. No, that isn't a typo. You really get 1,000 lives. My first time through, I finished with 700+ lives left. 1,000 lives is a very generous amount and I don't think anyone would actually need all of them, but it's nice to know you won't get a game over after losing three lives like you would in some older games.
No comments:
Post a Comment