When I was first debating whether or not to buy Corpse Party (back in
November), I checked the GameFAQs messageboards to see whether or not the game
was actually worth it. While I was there, I saw a lot of people comparing it to
999 (9 Hours 9 Persons 9 Doors), a game which I had never heard of before.
Probably because it's on the DS and I never bother to use my DS. I decided to
play Corpse Party and fell in love with it, so the other day I bought 999.
999 isn't so much a visual novel as it is a point and click adventure game
(literally, if you use the stylus on your DS). If you know me, you know I love
point and clicks, like Shivers and Scratches. 999 is about a group of people put
on a ship identical to the Titanic, and told they have nine hours to escape
before the ship sinks. They can't just walk right out onto the deck though. They
have to go through a series of doors, labeled 1 through 9. Their captor explains
to them that only 3 to 5 people can go through a door and their numbered
bracelets (1 through 9, of course) must have a digital root adding up to the
door's number. (Example, to go through door 6, people with bracelets 8, 4 and 3
would be able to walk through together because 8+4+3 = 15 and 1+5 = 6. That is a
digital root.) They are told that once they activate a door, they have 9 seconds
to enter it and 81 seconds before their bracelets detonate and they are killed
if they don't activate the deactivation device on the other side of the door. If
they don't all walk through the door together in those first 9 seconds, they
won't be able to deactivate the door and whoever is trapped inside will be
killed.
There is more to the story than that. I tried using my brilliant crime
solving skills I acquired from reading so many Hammett novels to figure out who
was behind this setup, but after playing through all the endings, I realized my
attempts were in vain. You will never figure it out, especially on a first
playthrough. You will need to play through the game at least two times to get
the important details of the story. The game is really interesting to start off
with. It's not scary at all, but it is suspenseful. As you get further into it
though, the plot becomes convoluted and leans a bit more sci fi than anything
else. You really have to pay attention to what you're reading in order to fully
grasp the ideas in 999.
Clearly, numbers play a large role in this game. You'll be solving various number
puzzles along with some other puzzles. Most of them are simple enough, you'll
rarely come across anything that is frustratingly difficult as long as you take
the time to thoroughly examine your surroundings. Investigate everything. You
never know which items may be helpful.
There were a couple things about this game that disappointed me. Nothing major
enough to ruin it for me, but still. I was not pleased with only having one save
file. I've discussed this before. I like having multiple saves just in case I
reach a point where I've screwed the game up so much that I can't possibly fix
it. I'll save you the stress of worrying about it though, you can't do that in
this game. Yes, you can get bad endings, but that's quite different than getting
to a section in a game that you're unable to complete for one reason or another.
If it ends, that's fine with me. At least, technically, it has been
completed.
I was also disappointed that the timer wasn't in real time. I always think it
would be cool in games like this if there really was a time limit. Like when
Zero (your captor) tells you that you only have nine hours to escape, you REALLY
only have nine hours to play the game and if you're not done by then, the game
is over. You lose. It would help immerse you in the game if you feel that added
pressure.
999's audio is surprisingly good for a DS game. There's no voiceacting, but
that's to be expected. Instead, each character "speaks" with a series of beeps
that vary in tone. The girls have higher tones while the boys have lower tones. It's a minor detail, but I liked it. The soundtrack
also fits in well with the setting of the game.
You are required to play through 999 at least two times to achieve the
"true ending," which may sound daunting once you see how much dialogue is
involved. Thankfully, you're able to fast forward through any dialogue you have
already read on subsequent playthroughs, which saves you a lot of time.
Overall, 999 is a very enjoyable game. I didn't like it as much as Corpse
Party, but to be fair, I don't really understand the comparisons between the two
games to begin with. They differ greatly and as I've already said, 999 is more
sci fi than horror. If you're looking for a game with a lot of weapons and
action, this isn't for you. However, if you like story-driven games, you should
definitely give this one a chance.